Module |
|
Header |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h |
Include |
#include "VirtualCameraPlayerControllerBase.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintImplementableEvent, Category="VirtualCamera")
void FocusMethodChanged
(
EVirtualCameraFocusMethod NewFocusMethod
)
Blueprint event for when the focus method is changed.
Parameter |
Description |
---|---|
NewFocuMethod |
The focus method |