AVirtualCameraPlayerControllerBase::GetCurrentFocusMethod

Returns the current focus method.

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h

Include

#include "VirtualCameraPlayerControllerBase.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Virtual Camera|Cinematic Camera|Focus")
EVirtualCameraFocusMethod GetCurrentFocusMethod()

Remarks

Returns the current focus method.

Returns

the focus method being used

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