AVirtualCameraPlayerControllerBase::InputTouch

Override of InputTouch, used to handle touch and hold events.

Windows
MacOS
Linux

Override Hierarchy

APlayerController::InputTouch()

AVirtualCameraPlayerControllerBase::InputTouch()

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h

Include

#include "VirtualCameraPlayerControllerBase.h"

Source

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp

Syntax

virtual bool InputTouch
(
    uint32 Handle,
    ETouchType::Type Type,
    const FVector2D & TouchLocation,
    float Force,
    FDateTime DeviceTimestamp,
    uint32 TouchpadIndex
)

Remarks

Override of InputTouch, used to handle touch and hold events.

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