AVirtualCameraPlayerControllerBase::IsAxisLocked

Checks if an axis is locked.

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h

Include

#include "VirtualCameraPlayerControllerBase.h"

Source

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Virtual Camera|Movement")
bool IsAxisLocked
(
    EVirtualCameraAxis AxisToCheck
)

Remarks

Checks if an axis is locked.

Returns

true if locked false otherwise

Parameters

Parameter

Description

AxisToCheck

The axis being checked

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