AVirtualCameraPlayerControllerBase::SetCurrentFocalLength

Sets the current focal length of the cinematic camera to a given value.

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h

Include

#include "VirtualCameraPlayerControllerBase.h"

Source

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Camera|Cinematic Camera|Focal Length")
void SetCurrentFocalLength
(
    const float NewFocalLength
)

Remarks

Sets the current focal length of the cinematic camera to a given value.

Parameters

Parameter

Description

NewFocalLength

The target focal length of the camera

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss