AVirtualCameraPlayerControllerBase::SetTouchInputState

Sets the current state of touch input.

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h

Include

#include "VirtualCameraPlayerControllerBase.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Camera|Input")
void SetTouchInputState
(
    ETouchInputState NewInputState
)

Remarks

Sets the current state of touch input.

Parameters

Parameter

Description

NewInputState

The new state of the input

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss