[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category=Basic)
FVirtualCameraSettings CameraSettings
The associated camera data from when the screenshot was taken
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category=Basic)
FVirtualCameraSettings CameraSettings
The associated camera data from when the screenshot was taken