FVirtualCameraScreenshot

Keeps track of all the data associated with a screenshot that was taken by the user

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraSaveGame.h

Include

#include "VirtualCameraSaveGame.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FVirtualCameraScreenshot

Remarks

Keeps track of all the data associated with a screenshot that was taken by the user

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite

FVirtualCameraS...

 

CameraSettings

The associated camera data from when the screenshot was taken

Public variable UProperty Category BlueprintReadWrite

FVirtualCameraW...

 

Waypoint

The name and location of the screenshot

Constants

Name

Description

NextIndex

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