Module |
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Header |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraSaveGame.h |
Include |
#include "VirtualCameraSaveGame.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FVirtualCameraScreenshot
Keeps track of all the data associated with a screenshot that was taken by the user
Name | Description | ||
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CameraSettings |
The associated camera data from when the screenshot was taken |
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Waypoint |
The name and location of the screenshot |
Name |
Description |
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NextIndex |