IVirtualCameraOptions::GetDesiredDistanceUnits

Returns previously set unit of distance.

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/IVirtualCameraOptions.h

Include

#include "IVirtualCameraOptions.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, BlueprintCallable, Category="VirtualCamera | Options")
EUnit GetDesiredDistanceUnits()

Remarks

Returns previously set unit of distance.

Returns

DesiredUnits - The unit that is used for distance measures like focus distance

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