Module |
|
Header |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/LevelSequencePlaybackController.h |
Include |
#include "LevelSequencePlaybackController.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="VirtualCamera | Sequencer | Playback")
ULevelSequence * GetActiveLevelSequence()
the currently selected LevelSequence