ULevelSequencePlaybackController::GetLevelSequences

Returns the names of each level sequence actor that is present in the level.

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/LevelSequencePlaybackController.h

Include

#include "LevelSequencePlaybackController.h"

Source

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/LevelSequencePlaybackController.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="VirtualCamera | Sequencer | Playback")
void GetLevelSequences
(
    TArray< FLevelSequenceData > & OutLevelSequenceNames
)

Remarks

Returns the names of each level sequence actor that is present in the level.

Parameters

Parameter

Description

&OutLevelSequenceNames

UponReturn, array will contain all level sequence names.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss