AVirtualHeightfieldMesh

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

AActor

AVirtualHeightfieldMesh

References

Module

VirtualHeightfieldMesh

Header

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshActor.h

Include

#include "VirtualHeightfieldMeshActor.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(Actor, Collision, Cooking, Input, LOD, Replication), MinimalAPI)
class AVirtualHeightfieldMesh : public AActor

Constructors

Name Description

Public function

AVirtualHeightfieldMesh

(
    const FObjectInitializer & ObjectIn...
)

Overridden from UObject

Name Description

Protected function Virtual Const

bool

 

NeedsLoadForServer()

Called during saving to determine the load flags to save with the object.

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