UWebSocketNetDriver::IsAvailable

Returns true if this net driver is valid for the current configuration.

Windows
MacOS
Linux

Override Hierarchy

UNetDriver::IsAvailable()

UWebSocketNetDriver::IsAvailable()

References

Module

WebSocketNetworking

Header

/Engine/Plugins/Experimental/WebSocketNetworking/Source/WebSocketNetworking/Classes/WebSocketNetDriver.h

Include

#include "WebSocketNetDriver.h"

Source

/Engine/Plugins/Experimental/WebSocketNetworking/Source/WebSocketNetworking/Private/WebSocketNetDriver.cpp

Syntax

virtual bool IsAvailable() const

Remarks

Returns true if this net driver is valid for the current configuration. Safe to call on a CDO if necessary

Returns

true if available, false otherwise

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss