[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="WindowsMixedRealityHMD")
EHMDTrackingStatus TrackingStatus
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="WindowsMixedRealityHMD")
EHMDTrackingStatus TrackingStatus