Module |
|
Header |
/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityHMD/Public/WindowsMixedRealityFunctionLibrary.h |
Include |
#include "WindowsMixedRealityFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityHMD/Private/WindowsMixedRealityFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="WindowsMixedRealityHMD")
static bool IsGrasped
(
EControllerHand hand
)
Returns true if an input device detects a grasp/grab action.