Module |
|
Header |
/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityInputSimulation/Public/WindowsMixedRealityInputSimulationEngineSubsystem.h |
Include |
#include "WindowsMixedRealityInputSimulationEngineSubsystem.h" |
Source |
/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityInputSimulation/Private/WindowsMixedRealityInputSimulationEngineSubsystem.cpp |
bool GetHandJointTransform
(
EControllerHand Hand,
EWMRHandKeypoint Keypoint,
FTransform & OutTransform
) const
Get the transform of a hand joint. Returns true if the output transform is valid.