Module |
|
Header |
/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityInputSimulation/Public/WindowsMixedRealityInputSimulationEngineSubsystem.h |
Include |
#include "WindowsMixedRealityInputSimulationEngineSubsystem.h" |
Source |
/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityInputSimulation/Private/WindowsMixedRealityInputSimulationEngineSubsystem.cpp |
static UWindowsMixedRealityInputSimulationEngineSubsystem * GetInputSimulationIfEnabled()
Utility function to ensure input simulation is only used when enabled. Returns the engine subsystem if it exists and if input simulation is enabled.