UWindowsMixedRealityInputSimulationEngineSubsystem::GetInputSimulationIfEnabled

Utility function to ensure input simulation is only used when enabled.

Windows
MacOS
Linux

References

Module

WindowsMixedRealityInputSimulation

Header

/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityInputSimulation/Public/WindowsMixedRealityInputSimulationEngineSubsystem.h

Include

#include "WindowsMixedRealityInputSimulationEngineSubsystem.h"

Source

/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityInputSimulation/Private/WindowsMixedRealityInputSimulationEngineSubsystem.cpp

Syntax

static UWindowsMixedRealityInputSimulationEngineSubsystem * GetInputSimulationIfEnabled()

Remarks

Utility function to ensure input simulation is only used when enabled. Returns the engine subsystem if it exists and if input simulation is enabled.

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