Module |
|
Header |
/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityInputSimulation/Public/WindowsMixedRealityInputSimulationEngineSubsystem.h |
Include |
#include "WindowsMixedRealityInputSimulationEngineSubsystem.h" |
Source |
/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityInputSimulation/Private/WindowsMixedRealityInputSimulationEngineSubsystem.cpp |
bool HasJointPoses
(
EControllerHand Hand
) const
True if joint transforms are available for a hand.