UWindowsMixedRealityInputSimulationEngineSubsystem::IsInputSimulationEnabled

Checks both the user settings and HMD availability to determine if input simulation is enabled.

Windows
MacOS
Linux

References

Module

WindowsMixedRealityInputSimulation

Header

/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityInputSimulation/Public/WindowsMixedRealityInputSimulationEngineSubsystem.h

Include

#include "WindowsMixedRealityInputSimulationEngineSubsystem.h"

Source

/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityInputSimulation/Private/WindowsMixedRealityInputSimulationEngineSubsystem.cpp

Syntax

static bool IsInputSimulationEnabled()

Remarks

Checks both the user settings and HMD availability to determine if input simulation is enabled. Note: The engine subsystem is created before the XRSystem, so it may exist even if a HMD is connected and input simulation is ultimately not used at runtime.

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