UWindowsMixedRealityInputSimulationEngineSubsystem::UpdateSimulatedData

Update the simulated data.

Windows
MacOS
Linux

References

Module

WindowsMixedRealityInputSimulation

Header

/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityInputSimulation/Public/WindowsMixedRealityInputSimulationEngineSubsystem.h

Include

#include "WindowsMixedRealityInputSimulationEngineSubsystem.h"

Source

/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealityInputSimulation/Private/WindowsMixedRealityInputSimulationEngineSubsystem.cpp

Syntax

void UpdateSimulatedData
(
    bool HasTracking,
    const FQuat & NewHeadOrientation,
    const FVector & NewHeadPosition,
    const FWindowsMixedRealityInputSimulationHandState & LeftHandState,
    const FWindowsMixedRealityInputSimulationHandState & RightHandState
)

Remarks

Update the simulated data.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss