EGestureType

Windows
MacOS
Linux

References

Module

WindowsMixedRealitySpatialInput

Header

/Engine/Plugins/Runtime/WindowsMixedReality/Source/WindowsMixedRealitySpatialInput/Public/WindowsMixedRealitySpatialInputTypes.h

Include

#include "WindowsMixedRealitySpatialInputTypes.h"

Syntax

enum EGestureType
{
    TapGesture                = 1 << 0,
    HoldGesture               = 1 << 1,
    ManipulationGesture       = 1 << 2,
    NavigationGesture         = 1 << 3,
    NavigationRailsGesture    = 1 << 4,
    NavigationGestureX        = 1 << 5,
    NavigationGestureY        = 1 << 6,
    NavigationGestureZ        = 1 << 7,
}

Values

Name

Description

TapGesture

HoldGesture

ManipulationGesture

NavigationGesture

NavigationRailsGesture

NavigationGestureX

NavigationGestureY

NavigationGestureZ

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss