| IGameplayTaskOwnerInterface::OnGameplayTaskInitialized()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/AIController.h |
Include |
#include "AIController.h" |
virtual void OnGameplayTaskInitialized
(
UGameplayTask & Task
)
Add empty overrides to fix linker errors if project implements a child class without adding GameplayTasks module dependency