UPawnAction_Sequence

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Inheritance Hierarchy

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Actions/PawnAction_Sequence.h

Include

#include "Actions/PawnAction_Sequence.h"

Syntax

class UPawnAction_Sequence : public UPawnAction

Variables

Constructors

Name Description

Public function

UPawnAction_Sequence

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static

UPawnAction_...

 

CreateAction

(
    UWorld& World,
    TArray< UPawnAction* >& Actio...,
    EPawnSubActionTriggeringPolicy::Typ...
)

Protected function

bool

 

PushNextActionCopy()

Overridden from UPawnAction

Name Description

Protected function Virtual

void

 

OnChildFinished

(
    UPawnAction& Action,
    EPawnActionResult::Type WithResult
)

Called to give Action chance to react to child action finishing.

Protected function Virtual

bool

 

Resume()

Called to resume action after being paused

Protected function Virtual

bool

 

Start()

Called to start off the Action

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