UPawnActionsComponent::AbortActionsInstigatedBy

Removes all actions instigated with Priority by Instigator

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Actions/PawnActionsComponent.h

Include

#include "Actions/PawnActionsComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Actions/PawnActionsComponent.cpp

Syntax

uint32 AbortActionsInstigatedBy
(
    UObject *const Instigator,
    EAIRequestPriority::Type Priority
)

Remarks

Removes all actions instigated with Priority by Instigator

Returns

number of action abortions requested (performed asyncronously)

Parameters

Parameter

Description

Priority

if equal to EAIRequestPriority::MAX then all priority queues will be searched. This is less efficient so use with caution

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss