UPawnActionsComponent::UpdateCurrentAction

Finds the action that should be running.

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Actions/PawnActionsComponent.h

Include

#include "Actions/PawnActionsComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Actions/PawnActionsComponent.cpp

Syntax

void UpdateCurrentAction()

Remarks

Finds the action that should be running. If it's different from CurrentAction then CurrentAction gets paused and newly selected action gets started up

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