Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType.h |
Include |
#include "BehaviorTree/Blackboard/BlackboardKeyType.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType.cpp |
const UBlackboardKeyType * GetKeyInstance
(
const UBlackboardComponent & OwnerComp,
const uint8 * MemoryBlock
) const
key instance if bCreateKeyInstance was set