UBlackboardKeyType_Int::SetValue

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Blackboard/BlackboardKeyType_Int.h

Include

#include "BehaviorTree/Blackboard/BlackboardKeyType_Int.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Blackboard/BlackboardKeyType_Int.cpp

Syntax

static bool SetValue
(
    UBlackboardKeyType_Int * KeyOb,
    uint8 * RawData,
    int32 Value
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss