| UBTCompositeNode::CanPushSubtree()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_SimpleParallel.h |
Include |
#include "BehaviorTree/Composites/BTComposite_SimpleParallel.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_SimpleParallel.cpp |
virtual bool CanPushSubtree
(
UBehaviorTreeComponent & OwnerComp,
uint8 * NodeMemory,
int32 ChildIdx
) const
Check if child node can execute new subtree