UBTComposite_SimpleParallel::NotifyChildExecution

Called just after child execution, allows to modify result

Windows
MacOS
Linux

Override Hierarchy

UBTCompositeNode::NotifyChildExecution()

UBTComposite_SimpleParallel::NotifyChildExecution()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Composites/BTComposite_SimpleParallel.h

Include

#include "BehaviorTree/Composites/BTComposite_SimpleParallel.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Composites/BTComposite_SimpleParallel.cpp

Syntax

virtual void NotifyChildExecution
(
    UBehaviorTreeComponent & OwnerComp,
    uint8 * NodeMemory,
    int32 ChildIdx,
    EBTNodeResult::Type & NodeResult
) const

Remarks

Called just after child execution, allows to modify result

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