Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlueprintBase.h |
Include |
#include "BehaviorTree/Decorators/BTDecorator_BlueprintBase.h" |
Called on execution of underlying node that if both generic and AI event versions are implemented only the more suitable one will be called, meaning the AI version if called for AI, generic one otherwise