UBTDecorator_BlueprintBase::UsesBlueprint

Get whether this node is using a blueprint for its logic

Windows
MacOS
Linux

Override Hierarchy

UBTNode::UsesBlueprint()

UBTDecorator_BlueprintBase::UsesBlueprint()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_BlueprintBase.h

Include

#include "BehaviorTree/Decorators/BTDecorator_BlueprintBase.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_BlueprintBase.cpp

Syntax

virtual bool UsesBlueprint() const

Remarks

Get whether this node is using a blueprint for its logic

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