UBTDecorator_CompareBBEntries::OnCeaseRelevant

Called when auxiliary node becomes inactive this function should be considered as const (don't modify state of object) if node is not instanced!

Windows
MacOS
Linux

Override Hierarchy

UBTAuxiliaryNode::OnCeaseRelevant()

UBTDecorator_CompareBBEntries::OnCeaseRelevant()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_CompareBBEntries.h

Include

#include "BehaviorTree/Decorators/BTDecorator_CompareBBEntries.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_CompareBBEntries.cpp

Syntax

virtual void OnCeaseRelevant
(
    UBehaviorTreeComponent & OwnerComp,
    uint8 * NodeMemory
)

Remarks

Called when auxiliary node becomes inactive this function should be considered as const (don't modify state of object) if node is not instanced!

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