UBTDecorator_TagCooldown::TickNode

Tick function this function should be considered as const (don't modify state of object) if node is not instanced!

Windows
MacOS
Linux

Override Hierarchy

UBTAuxiliaryNode::TickNode()

UBTDecorator_TagCooldown::TickNode()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Decorators/BTDecorator_TagCooldown.h

Include

#include "BehaviorTree/Decorators/BTDecorator_TagCooldown.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Decorators/BTDecorator_TagCooldown.cpp

Syntax

virtual void TickNode
(
    UBehaviorTreeComponent & OwnerComp,
    uint8 * NodeMemory,
    float DeltaSeconds
)

Remarks

Tick function this function should be considered as const (don't modify state of object) if node is not instanced!

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