Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h |
Include |
#include "BehaviorTree/BehaviorTreeTypes.h" |
namespace EBTActiveNode
{
enum Type
{
Composite,
ActiveTask,
AbortingTask,
InactiveTask,
}
}
Name |
Description |
---|---|
Composite |
|
ActiveTask |
|
AbortingTask |
|
InactiveTask |
Keep in sync with DescribeActiveNode()