Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h |
Include |
#include "BehaviorTree/BehaviorTreeTypes.h" |
namespace EBTNodeResult
{
enum Type
{
Succeeded,
Failed,
Aborted,
InProgress,
}
}
Name |
Description |
---|---|
Succeeded |
|
Failed |
|
Aborted |
|
InProgress |
Keep in sync with DescribeNodeResult()