| UBTNode::InitializeMemory()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Services/BTService_RunEQS.h |
Include |
#include "BehaviorTree/Services/BTService_RunEQS.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Services/BTService_RunEQS.cpp |
virtual void InitializeMemory
(
UBehaviorTreeComponent & OwnerComp,
uint8 * NodeMemory,
EBTMemoryInit::Type InitType
) const
Initialize memory block