| UBTNode::OnNodeCreated()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_MoveTo.h |
Include |
#include "BehaviorTree/Tasks/BTTask_MoveTo.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_MoveTo.cpp |
virtual void OnNodeCreated()
Called after creating new node in behavior tree editor, use for versioning