UBTCompositeNode::OnChildActivation

Called before passing search to child node

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h

Include

#include "BehaviorTree/BTCompositeNode.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BTCompositeNode.cpp

Syntax

void OnChildActivation
(
    FBehaviorTreeSearchData & SearchData,
    const UBTNode & ChildNode
) const

Remarks

Called before passing search to child node

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss