uint8 bOwnsGameplayTasks: 1
Set to true if task owns any GameplayTasks. Note this requires tasks to be created via NewBTAITask Otherwise specific BT task node class is responsible for ending the gameplay tasks on node finish
uint8 bOwnsGameplayTasks: 1
Set to true if task owns any GameplayTasks. Note this requires tasks to be created via NewBTAITask Otherwise specific BT task node class is responsible for ending the gameplay tasks on node finish