UBehaviorTreeComponent::GetActiveInstanceIdx

Get index of active instance on stack

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h

Include

#include "BehaviorTree/BehaviorTreeComponent.h"

Syntax

uint16 GetActiveInstanceIdx() const

Remarks

Get index of active instance on stack

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