UBehaviorTreeComponent::IsAuxNodeActive

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References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h

Include

#include "BehaviorTree/BehaviorTreeComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeComponent.cpp

Syntax

bool IsAuxNodeActive
(
    const UBTAuxiliaryNode * AuxNode
) const

Returns

true if aux node is currently active

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