UBehaviorTreeComponent::StoreDebuggerInstance

Make a snapshot for debugger from given subtree instance

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MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeComponent.h

Include

#include "BehaviorTree/BehaviorTreeComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeComponent.cpp

Syntax

void StoreDebuggerInstance
(
    FBehaviorTreeDebuggerInstance & InstanceInfo,
    uint16 InstanceIdx,
    EBTExecutionSnap::Type SnapType
) const

Remarks

Make a snapshot for debugger from given subtree instance

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