UBehaviorTreeManager::LoadTree

Get behavior tree template for given blueprint

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeManager.h

Include

#include "BehaviorTree/BehaviorTreeManager.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BehaviorTreeManager.cpp

Syntax

bool LoadTree
(
    UBehaviorTree & Asset,
    UBTCompositeNode *& Root,
    uint16 & InstanceMemorySize
)

Remarks

Get behavior tree template for given blueprint

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