Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h |
Include |
#include "BehaviorTree/BlackboardComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardComponent.cpp |
bool GetLocationFromEntry
(
FBlackboard::FKey KeyID,
FVector & ResultLocation
) const
Return false if call failed (most probably no such entry in BB)