UBlackboardComponent::InitializeBlackboard

Setup component for using given blackboard asset, returns true if blackboard is properly initialized for specified blackboard data

Windows
MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardComponent.h

Include

#include "BehaviorTree/BlackboardComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardComponent.cpp

Syntax

bool InitializeBlackboard
(
    UBlackboardData & NewAsset
)

Remarks

Setup component for using given blackboard asset, returns true if blackboard is properly initialized for specified blackboard data

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