Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BlackboardData.h |
Include |
#include "BehaviorTree/BlackboardData.h" |
template<class T>
T * UpdatePersistentKey
(
const FName & KeyName
)
Updates persistent key with given name, depending on currently defined entries and parent chain
key type of newly created entry for further setup