Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/AITypes.h |
Include |
#include "AITypes.h" |
namespace EPawnActionResult
{
enum Type
{
NotStarted,
InProgress,
Success,
Failed,
Aborted,
}
}
Name |
Description |
---|---|
NotStarted |
|
InProgress |
|
Success |
|
Failed |
|
Aborted |