| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h |
Include |
#include "EnvironmentQuery/Contexts/EnvQueryContext_BlueprintBase.h" |
class UEnvQueryContext_BlueprintBase : public UEnvQueryContext
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CallMode |
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UEnvQueryContext_BlueprintBase ( |
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UWorld * |
GetWorld() |
We need to implement GetWorld() so that blueprint functions which use a hidden WorldContextObject* will work properly. |
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ProvideActorsSet |
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ProvideLocationsSet |
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ProvideSingleActor |
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ProvideSingleLocation |
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ProvideContext ( |
Name |
Description |
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ECallMode |