FEQSSceneProxy::CollectEQSData

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MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h

Include

#include "EnvironmentQuery/EQSRenderingComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EQSRenderingComponent.cpp

Syntax

static void CollectEQSData
(
    const FEnvQueryResult * ResultItems,
    const FEnvQueryInstance * QueryInstance,
    float HighlightRangePct,
    bool ShouldDrawFailedItems,
    TArray< FSphere > & Spheres,
    TArray< FText3d > & Texts,
    TArray< EQSDebug::FDebugHelper > & DebugItems
)

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