Warnings
This is called concurrently on multiple threads (but never the same component concurrently)
| UActorComponent::DestroyRenderState_Concurrent()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/EQSRenderingComponent.h |
Include |
#include "EnvironmentQuery/EQSRenderingComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/EQSRenderingComponent.cpp |
virtual void DestroyRenderState_Concurrent()
Used to shut down any rendering thread structure for this component
This is called concurrently on multiple threads (but never the same component concurrently)